BOOTH @ SPS IPC DRIVES ITALY, PARMA 2018

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Special thanks to our partner and supplier Advanced Technologies, that gave the opportunity to Deep Vision Consulting to have a corner at their gorgeous stand at SPS IPC Drives, italian edition, the big fair on automation held ad Parma Expo, May 22nd-24th 2018. We showed a few treats on embedded technologies: some pose estimation on […]

MULTIPLE OBJECT TRACKING WITH MHT

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In last couple of years we had the chance to work quite a lot on Multiple Object Tracking, a very hot topic in research; differently from many other tasks in computer vision, deep learning here is (still) not the definitive technology for solving the task. However the debate is quite open. Please check MOT challenge […]

AUTOMATIC BIB RECOGNITION. KICK OFF AT MARCIALONGA 2018

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After 18-months strenuous work of research and development, Deep Vision Consulting is extremely proud to announce the release of the automatic bib recognition system for sport events that just run over all official pictures of Marcialonga 2018, the great cross country skiing event on Italian Dolomites which took place on January 28th. But let’s put things […]

FROM KERAS TO CAFFE

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Keras is a great tool to train deep learning models, but when it comes to deploy a trained model on FPGA, Caffe models are still the de-facto standard. Unfortunately, one cannot simply take a model trained with keras and import it into Caffe. The reason is twofold: first, Caffe doesn’t offer any import functions from […]

EXPO 2015 – RING AROUND TREES (MI ALBERO)

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I’ve been honored to contribute to EXPO 2015 in Milan, Italy, by developing the computer vision engine that runs in “Mi Albero”, for the Exhibit 5 “Ring Around Trees”, in Children Park. Special thanks to Michele Zini (ZPZ Partners) and Giovanni Faglioni (Nabla2). “Mi Albero” (“I become a tree”, in italian) is an projection-based interactive game where kids […]

HOLOLENS, EARLY TESTS

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I had the chance to play around with Hololens a few weeks ago, and guys, it’s really really cool! I was asked to test if it could be used for short-range and extremely high-accuracy augmented reality, and it turned out that it may be not the right tool, but other than that specific context, the […]

IMAGE PROCESSING BEHIND iRING, IK MULTIMEDIA

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I am very proud of being the inventor and the developer of “Fast Marker Detection”, the algorithm behind the iRing (IK Multimedia), presented @ CES2014! There is much talk about it these days, for example • Engadget: “iRing adds gesture-control capability to iOS music apps” (details here) • CNet: “iPhone, iPad, and iPod Touch owners who use music apps […]